- UI numbers that pop up where the event occurs. It gives an immediate feedback ("+30", "-15", etc.) to the player after a hit (see below) or after healing or looting.
- There are interiors now. Here is the hero's house.
|You can save by activating the arcade machine.|
- I also programmed a map I drew some time ago. My first try at a Gameboy style.
|Beginning of the game, when you know nothing.|
|The map of an experienced traveller|
And I did a lot of debugging & polishing on controls, especially during fights.
That's all, thanks for reading!